In this version you can:
1. Change menu items alpha
2. Change menu items scale value
3. Add new menu item or edit existing ones

download : flanture scale menu v2.

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flanture
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4:31 PM
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11:04 AM
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One of the better Flash Templates over at FlashDen is this one created by ZebraCreative. It has published size of only 88kb, it opens with Flash 8+ and ActionScript version is 2.0. Template is well documented, HTML is included, but no PSD.
Check more Flash Templates at FlashDen.
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12:28 PM
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Labels: flash, flash templates, photo gallery, templates
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Labels: news, templates, themes, web development, web services, web2.0

words by
flanture
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4:35 AM
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words by
flanture
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8:05 AM
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Not actually a skin, but a simple way to change the way how your text field looks in Flash. Text Field is dynamic with instance name set to 'tField'. First, we set text for our text field. You can put whatever you want. Use '\n' for new line.
tField.text = "your text goes here"
Next we will define few different formats for our text field.
format0 = new TextFormat();
format0.font = "Courier New";
format0.size = 16;
format0.color = 0x000000;
format1 = new TextFormat();
format1.font = "Courier New";
format1.size = 17;
format1.color = 0xFFFFFF;
format2 = new TextFormat();
format2.font = "Courier New";
format2.size = 18;
format2.color = 0x0000FF;
Ok, now we want to create an array and to push formats in it. We do this with next code:
fArray = new Array();
fArray.push(format0);
fArray.push(format1);
fArray.push(format2);
We can control currently displaying format with variable curr, so set:
curr = 0;
When formats will change is up to you. Simplest example is to change format when mouse is released on root movie clip. We need to define next function:
onMouseUp= function(){
if(curr == fArray.length){
curr = 0;
}
// when curr is equal to array's lenght, we set curr to 0, and cycle formats from the start.
tfield.setTextFormat(fArray[curr]);
// background change is here just for this example to look better.
if(curr == 1){
tfield.backgroundColor = 0x000000;
}else{
tfield.backgroundColor = 0xFFFFFF;
}
curr += 1; // next format
}
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flanture
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9:29 AM
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If you ever asked yourself during lazy Sunday afternoon what ‘optically simulated haptic feedback’ is, you are probably one of two things:
words by
flanture
at
10:26 AM
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